﻿{"id":9085,"date":"2022-11-07T15:48:46","date_gmt":"2022-11-07T20:48:46","guid":{"rendered":"https:\/\/www.uqac.ca\/dim\/?p=9085"},"modified":"2022-11-07T15:48:46","modified_gmt":"2022-11-07T20:48:46","slug":"des-etudiants-du-dim-et-de-lecole-nad-uqac-se-distinguent-lors-du-chi-play-2022","status":"publish","type":"post","link":"https:\/\/www.uqac.ca\/dim\/des-etudiants-du-dim-et-de-lecole-nad-uqac-se-distinguent-lors-du-chi-play-2022\/","title":{"rendered":"Des \u00e9tudiants du DIM et de l&rsquo;\u00c9cole NAD-UQAC se distinguent lors du Chi Play 2022"},"content":{"rendered":"<p>R\u00e9alis\u00e9 par des \u00e9quipes multidisciplinaires compos\u00e9es de programmeurs du D\u00e9partement d\u2019informatique et math\u00e9matiques (DIM &#8211; <a href=\"https:\/\/www.uqac.ca\/dim\/\">https:\/\/www.uqac.ca\/dim\/<\/a>), d\u2019artistes et de designers de l\u2019\u00c9cole NAD-UQAC, ainsi que de compositeurs et concepteurs sonores de l\u2019Universit\u00e9 de Montr\u00e9al (UdeM), le jeu vid\u00e9o <strong><a href=\"https:\/\/uqac.itch.io\/focus\">Focus<\/a> <\/strong>a gagn\u00e9 le prix \u00ab\u00a0<strong>Societal Impact Award<\/strong>\u00a0\u00bb de la comp\u00e9tition de jeux vid\u00e9o et <a href=\"https:\/\/chiplay.acm.org\/2022\/student-game-design-competition-2\/\">Chi Play 2022<\/a>, l\u2019une des grandes conf\u00e9rences scientifiques d\u00e9di\u00e9es au jeu vid\u00e9o.<\/p>\n<p>Le prix \u00ab\u00a0<strong>Societal Impact Award<\/strong>\u00a0\u00bb est d\u00e9cern\u00e9 au finaliste qui aborde le mieux une question soci\u00e9tale importante, par le biais de la conception du jeu.<\/p>\n<p><a href=\"https:\/\/www.uqac.ca\/portfolio\/yannickfrancillette\/\">Yannick Francillette<\/a>, professeur de l\u2019UQAC, <a href=\"https:\/\/www.nad.ca\/fr\/futurs-etudiants\/nos-professeurs-et-charges-de-cours\">Pierre Tousignant<\/a>, professeur au NAD-UQAC, F\u00e9lix-Antoine Lauzon, charg\u00e9 de cours au NAD-UQAC et FX Dupas, professeur de l\u2019Universit\u00e9 de Montr\u00e9al, ont supervis\u00e9 l\u2019\u00e9quipe de BlindGames qui a d\u00e9velopp\u00e9 Focus.<\/p>\n<p>F\u00e9licitations \u00e0 tous les \u00e9tudiants<\/p>\n<ul>\n<li>Samuel Potvin :\u00a0 Programmeur Gameplay | UI | Outil<\/li>\n<li>J\u00e9r\u00e9mie Auclair : Mod\u00e9lisation de Personnages | Animation | Rigging<\/li>\n<li>Julien Berthier : Mod\u00e9lisation | Textures | Shaders | Level Art | Son<\/li>\n<li>Cyril Beze : \u00c9clairage | Level Art | Design de niveau |Conceptualisation et Graphisme | UI |Tech Art<\/li>\n<li>Alexandre Bonin : Textures | Tech Art | Mod\u00e9lisation | Design de jeu<\/li>\n<li>\u00c9tienne Bourdages :Level Art | Mod\u00e9lisation | Textures Uniques<\/li>\n<li>Benjamin Erb : Design de jeu | Design Narratif | UI<\/li>\n<li>Anne-Julie Gagn\u00e9 : Level Art | Mod\u00e9lisation | Artiste 2D | Textures uniques<\/li>\n<li>Juan Guillen : Mod\u00e9lisation | Level Art | Textures<\/li>\n<li>Sen Lai :Textures<\/li>\n<li>Dave Plante Marquis : VFX<\/li>\n<li>Pu Yaxuan : Mod\u00e9lisation | UI<\/li>\n<li>Josh Wilson : Modelisation de Personnages | Animation | Level Art<\/li>\n<li>Olivier Dion : Programmeur G\u00e9n\u00e9raliste, Gameplay, UI<\/li>\n<li>Marc-Antoine Lebel :\u00a0 Programmeur Gameplay | UI<\/li>\n<li>Philippe Therrien :\u00a0 Programmeur UI | Gameplay<\/li>\n<li>Ferdinand Chupin : Design de Son | Composition Musicale<\/li>\n<li>T\u00f3mas Rodriguez Munoz : Design de Son | Composition Musicale<\/li>\n<li>J\u00e9r\u00f4me Yven : Design de Son | Composition Musicale<\/li>\n<\/ul>\n<p>Focus est un jeu \u00e0 caract\u00e8re \u00e9ducatif destin\u00e9 \u00e0 des \u00e9l\u00e8ves du secondaire. Il vise \u00e0 conscientiser les adolescents sur les distorsions cognitives, un biais cognitif pouvant affecter leur interpr\u00e9tation d&rsquo;une situation et impacter leurs \u00e9motions.<\/p>\n<p>\u00c0 noter que Focus \u00e9tait \u00e9galement finaliste dans la cat\u00e9gorie REL\u00c8VE \u00c9TUDIANTE \u2013 CR\u00c9ATION NUM\u00c9RIQUE dans le cadre de 12e \u00e9dition des prix Numix qui r\u00e9compensent l\u2019excellence des contenus num\u00e9riques du Qu\u00e9bec. <a href=\"https:\/\/numix.ca\/focus\/\">https:\/\/numix.ca\/focus\/<\/a><\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>R\u00e9alis\u00e9 par des \u00e9quipes multidisciplinaires compos\u00e9es de programmeurs du D\u00e9partement d\u2019informatique et math\u00e9matiques (DIM &#8211; https:\/\/www.uqac.ca\/dim\/), d\u2019artistes et de designers de l\u2019\u00c9cole NAD-UQAC, ainsi que de compositeurs et concepteurs sonores [&hellip;]<\/p>\n","protected":false},"author":6,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[54,55,43,84,58,41,108,78],"tags":[],"class_list":["post-9085","post","type-post","status-publish","format-standard","hentry","category-1er-cycle","category-2e-cycle","category-concours","category-etudiants","category-jeux-serieux","category-jeux-video","category-projet","category-uqac"],"acf":[],"_links":{"self":[{"href":"https:\/\/www.uqac.ca\/dim\/wp-json\/wp\/v2\/posts\/9085","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.uqac.ca\/dim\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.uqac.ca\/dim\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.uqac.ca\/dim\/wp-json\/wp\/v2\/users\/6"}],"replies":[{"embeddable":true,"href":"https:\/\/www.uqac.ca\/dim\/wp-json\/wp\/v2\/comments?post=9085"}],"version-history":[{"count":0,"href":"https:\/\/www.uqac.ca\/dim\/wp-json\/wp\/v2\/posts\/9085\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.uqac.ca\/dim\/wp-json\/wp\/v2\/media?parent=9085"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.uqac.ca\/dim\/wp-json\/wp\/v2\/categories?post=9085"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.uqac.ca\/dim\/wp-json\/wp\/v2\/tags?post=9085"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}